Motion Graphics API
80+ hand-built motion-graphics components, tested one by one and served behind an API.
- Role
- Solo — component library and API
- Status
- FinishedNot hosted
- Called by
Why it exists
Every video needed the same visual vocabulary — maps, animated typography, charts, parallax, diagrams, camera moves — and I kept rebuilding pieces of it inside whichever project needed it that week. The components are now built once and served behind an API that any pipeline can call.
How it is put together
- 01
Component families
80+ Remotion components
- Maps
- Animated typography
- Parallax
- Diagrams
- Charts
- Camera movement
- 02
Props contract
How a scene is described
- Every component takes structured props
- A caller composes a scene without knowing how it draws
- Assets requested from Source IT rather than passed as file paths
- 03
API surface
Served, not imported
- Render requested over HTTP
- One deployed version of the library at a time
- Individually tested components behind it
- 04
Consumers
Both orchestration pipelines
- MotionGen AI — scene render, then human review
- Documentary Studio — scene render inside an unattended run
Trade-offs
Serve the components over an API
Instead of Publish them as a package each pipeline imports and pins
Both pipelines render against one deployed version instead of drifting to different ones. The cost is that every render is a network call, and the API is a single point of failure for both products at once.
Hand-build and individually test each component
Instead of Generate variants from a handful of parameterised templates
Each family behaves the way that family needs to. The cost is that 80+ components are 80+ things to maintain, and adding a family is days of work instead of a config entry.
Components read structured props only
Instead of Let a component read the script or scene context itself
An orchestrator can compose a scene without knowing how anything draws. The cost is that the props contract has to be versioned: changing one component’s props breaks every caller of it.
Built with
- Remotion
- React
- TypeScript
- HTTP API
Where to look next
The repository is private. Ask for a walkthrough.